Karakter have posted up a great article on their concept work for the visual effects of Season 2 of Game of Thrones. Detailing their approach to a television series that is producing effects on the comparable level to some films of the past decade such as Troy. But they insist that the effects hold a certain humbleness so as not to distract from the story (and superb acting) at play.
A few more interesting pointers revolve around paying attention to timeline & budget and building from the existing world where possible. It's quite an excellent look into a side of the production that isn't necessarily publicised as much. I'm still extremely impressed with how the pulled off Harrenhal - really does look like a dragon ripped through there.
Check out the link for more.
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