Thirty*9



LucasArts has hired Tim Longo (previous Tomb Raider creative and franchise director) as Creative Director on an unannounced game.
Longo has a working relationship with LucasArts which includes Lead Designer on Star Wars: Starfighter and Jedi Starfighter, Creative Director on Star Wars: Republic Commando. His recent projects include Tomb Raider: Underworld and Anniversary. His hiring could be the intial step towards a number of game, assumably Star Wars-related such as another starfighter based game (personally I think another Rogue Squadron would be a dream) or finally the long-awaited Imperial Commando (the long spoken of sequel to Republic Commando).
This aside my inital hopes and dreams did not jump to either of these but rather a Tomb Raider-inspired Indiana Jones game. That IS the dream. A third person, puzzle based adventure game would be absolutely mind blowing. Think back on recent Indiana Jones games - LEGO Indiana Jones and it's sequel are strong, as are all the LEGO games but they are lacking in obvious areas in regards to their audience. Indiana Jones and the Staff of King's that hit Wii was a promising game until you hit the shooting portion of the game and it lost all balance and was unusable. The Indy game that showed the greatest promise (which I only played the demo of) was Indiana Jones and the Emporer's Tomb, released back in 2003. Indiana Jones and the Infernal Machine (1999) was also along these same lines.
That's nearing the 10 year mark, I think it could be time to explore these grounds again, but we can only hope. There hasn't been a decent Star Wars starfighter game for years either, so if they are pursuing either franchise it would be a welcome development.

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