So StarCraft II is finally being released on Tuesday. That's pretty damn exciting.
It's strange to be excited about a PC-based game/Blizzard game again. It's been about 7 years since that happened - I don't particularly care for World of Warcraft and that has been their sole export since the expansion for Diablo II.
Anyway I shall get back to you on my reaction(s) to the game.
Quick post, only a month behind. I'm not sure if I mentioned this earlier - my work was shortlisted for the Kinokuniya Digital Arts and Illustration Prize (back at the start of June) - it unfortunately did not win, but it was nice to make the shortlist. The work was/is on display in The Galleries Victoria, Sydney. It may have possibly sold! But I am waiting to hear back from the curator on that one, not sure if the exhibition ended on the 22nd or ends on the 22nd of July. I'm a tad out of the loop there.
It was good to see what other people of roughly the same level of experience/education are doing. Some of the stuff was pretty wicked, others not so - but that is a matter of opinion at the end of the day. I thought the vivid colours of my work stood out - which was something I was looking to achieve so that's a win in my books.
It also gave me a boost, it's been a frustrating year but things are SLOWLY getting into motion. This industry that I have unwittingly chosen to 'get into to' is a rather soul-crushing depressing uphill ride on the way in. I'm sure it's smooth sailing once you're over that first hump, but that is the hardest one to reach the peak of.
nb. 6/7/10 - the artwork did sell!
So the new King Kong ride at Universal Studios has started taking people through. It's nice that they rebuilt what was such a pillar of the Studio's attactions. Hopefully it's just as good, not that I ever went to the old ride I think the charm of the animatronics will be missed. On the note of the 3D - I'm not a fan of 3D, but if 3D cinema headed in the direction of a fully immersive experience then perhaps I could get on board? That's a rant for another day... Check out the making of videos below; I do like the idea of keeping the 'banana breath' and blowing air at the audience when a tail blows past etc.