Twenty*25


With my xbox out for the count (and on his merry way to the repair centre) I busted out my Wii and finally got back into those games that I have been neglecting. First on the list was Goldeneye - which I completed a few short hours ago.

As far as a re-imagining of a generations classic which redefined the first person shooter genre I don't think you could have asked for a better game. Keeping in mind that it in no way attempts to replace Goldeneye 64, rather it provides us with an interesting interpretation of the classic Pierce Brosnan tale as it would be seen by today's audience. Keeping in mind that the original film and game are over ten years old now, it provides an intriguing commentary on the state of the Bond franchise and the developments that Daniel Craig's iteration brings to the fore. While those purists out there are sure to argue against the altering of characters ages and several key story elements, they remain as faithful to the original as Craig's Bond allows. Boris the computer-hacker is gone - an inevitable result of a time where a singular computer genius is just not plausible. MI6 does not wait for the EMP-resistant helicopter to turn up again, and sends Bond to Siberia where he is amongst the initial Goldeneye blast. This speeds up the plot considerably, removing one favourite level from the original game - but we cannot have everything.

I wholeheartedly enjoyed this game. Playing with a GC controller oppposed to the remote/nunchuck option. This is not unique to this game but rather to any fps on the wii, I have difficulty adapting to the motion sensor for such precise movements - it feels awkward. The mutliplayer isn't too bad either, but having on played 1v1 it is impossible to provide any real feedback.

The only addition to the game that I would have suggested is to include a copy of the original, similar to The Legend of Zelda: Windwaker providing a ported version of Ocarina of Time.

The standout factor to all Wii games of late is their capacity to provide a gmae of real depth and playability. Lacking the graphic capabilities of their competitors, developers are certainly outdoing themselves to ensure that those who have chosen Wii as their main source of gaming remain consistently  entertained. I'm hoping that the rumoured Wii-in-developement is simply a hd upgrade for the existing system. That's all it needs, we don't require a new console just yet.

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